Getting back to business and the 40k 8th ed!
WARNING! THIS HAS BEEN WRITTEN SOME TIME AGO!
Getting back to business and the 40k 8th ed!
Long time no
see fellow gamers! With the 8th edition of Warhammer 40k at our doors, I couldn’t
help but get back into my writer’s shoes and talk about where I am now in this
wonderful tabletop gaming world!
For the last
year or so, it has been 40k and Age of Sigmar mostly. A lot of painting and a
lot of games. I even participated in a team tournament at Chaosludik here in
Montreal, more on that later.
But first
thing first, 40k 8th. A lot of spoilers from the fresh Warhammer community have
been going around for a little while now. All amazing, all full of hope for 8th
ed. But things couldn’t get worst than 7th cant hey? Of course not. 7th was a
mess, with its invincible deathstars, the Tzeench chaos psykers and thousands
of free points of summons, the Eldar low-cost, high-efficiency windriders and
wraithknights, the uber-shooty Tau that you simply couldn’t reach before they
shot you down and many, many more no fun combos.
But why did
you keep on playing you ask? Well, it’s the grim dark. No setting so far has
been as amazing as this one. It’s a complete hobby with awesome miniatures, litterature
and much much more. I also found good sport opponents whom I had some great
games with and that helped a lot.
A word on Age of Sigmar
Also, AoS got its General’s Handbook out. This
definitely made the game playable and answered the need for point values,
giving a sense of balance to the game, allowing us to use a matched play game
type that was really missing from this game. With its top of the art miniature
range, AoS deserved better and there it was, in the form of the General’s
Handbook.
Don’t get me
wrong, the game remains a bit simple to me and I still can’t quite make peace
with shooting in melee but I had a blast playing my Sylvaneth army and I just
looooove painting these guys. Pictures coming up!
Also, I
recently tried the Skirmish mode for AoS. It was fun but definitely not to the
level of Shadow Wars in the 40k
universe. Perfect for new players, it’s still a good challenge but it requires
a bit of planning, house ruling and a lot of terrain!
40k 8th ed first game / first impression
Back to 40k,
I recently played a full on8th ed game
with a fellow gamer and friend, Sylvain. We went to Zakeda in Longueuil since
they were kind enough to lend the books to customers for tryouts, a bold
community move that we can only salute. We quickly build 1000pts lists, packed the
minis and rolled to Zak for a game! And it was a blast. A Dark Angels vs Dark
Angels showdown, well one of us was obviously a Fallen…
Gamewise
first thing we notice is how the flow of the game got better; no more 20
minutes psychic phase, simplified rolls (no more charts) and much, much more.
Also, stuff dies. A lot. Gone are the invincible 2+ invul/reroll 1s, gone are
the superfriends, and here comes the mortal wounds. Of course on planet
bowlingball whoever gets turn 1 will shoot down a lot of stuff, so one thing
that is quite obvious, now more than ever, is PUT SOME TERRAIN ON YOUR TABLE!
With all the great kits from GW, there’s no reason not to. Block those line of
sights, place a lot of cover, make sure that the second player will also get
the chance to play the game!
Back to the
game itself, I kinda neglected the objectives in favor of getting models into
the action. I wanted to try the new rules and it’s kinda hard to do anything if
your Deathwing terminators are stranded on an objective far away from the main battle
to scrub a single point. My opponent played a full-on Ravenwing army, very
mobile and was able to get the win by covering the objectives when needed. He
played a Nephilim Jetfighter and we noticed that flyers are fun now! -1 to BS
to hit is waaaaaaay more manageable than before. It hits like a ton of brick but it’s not
invincible now that every gun can hurt it, not just Skyfire ones.
Melee is a
ton of fun too, especially now that you can shoot your pistol from point blank!
Suddenly, my plasma pistols makes more sense.
All in all,
8th is very promising and should be a lot more accessible for new players. Can’t
wait to get my hands on my very own Rulebook!
MEANWHILE IN THE HUMAN SPHERE
And there’s my secret love, Infinity. A very
different style of game but a very fun one nonetheless. Right now the Wotan
Campaign part I is in full effect and players from around the world can
participate in this interactive web-supported campaign presented by Corvus
Belli and Beasts of War. As I often mentioned before, the rules really reflects
the high-tech environment of the setting. This means things can feel a bit
overwhelming, especially with the more advanced factions like Panoceania and
Aleph, but all in all this goes perfectly along with the style of the game.
I’m back in
the game now, played my first game in a while lately and was not as rusty as I
thought. I played against a new Nomad player and it reminded me how steep but
rewarding the learning curve can be; I took advantage of bad deployment and won
the game when my opponent decided he had not enough left to compete and
dropped. Not my kind of game but it helped me remind all those nifty little
rules. Hopefully his Nomads will soon be able to challenge my Merovingians!
That’s it
for now, more to come soon with 40k officially coming out on the 17th, the
Wotan campaign raging on and AoS never too fare behind!
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