Getting back big time into 40k lately, I had yet to try a multipayer game in the 7th edition. Thanks to my very understanding wife I was able to participate in such a game sunday, right after trying Batman the day before.
Chaos Space Marines and a detachment from the Astra Militarum were up to face each other, along with my Dark Angels.
...at the last minute the imperial guard got delayed and the Tau sent a hunter cadre to spread the greater good. The Tau player wanted to try its decurion formation....this was going to hurt!
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The greater good never felt so good! |
We settled on 1000pts lists, no flyers allowed, playing with tactical objectives to avoid camping by encouraging movement to score points. We also went for a shortened random game length, rolling at the end of turn 4 instead of turn 5.
The game ended 6 for the Tau, 6 for the Chaos Space Marines and 4 for the Dark Angels. Tactical objectives made this game really thight but otherwise the Tau really mastered the kill count. To add insult to injury, their commander got a trait that let them jetpack 3D6, making the command squad even more elusive than usual.
The Chaos Marines did a great job on objectives grabbing, slowly proceeding to the fight before the Tau blasted away their right flank entirely . They completely anihilated a squad of Berzerkers in their Rhino and a Maulerfiend before ducking away back to their gunline. Ouch. They did leave a single Raptor alive and this single model ended up being their doom, scoring the point that would tie the Chaos Worshipers up with the Tau.
As for myself I didn't score much before the last turn, where I managed to score 3 of my 4 points there, barely missing a fifth point. The first thing I noticed is how outnumbered I was; A squad of Deathwing terminators , two tactical squads in Rhinos, 3 Black Knights and two psykers (one in terminator armor) with an assault Bike in reserve that showed up on turn 4 and didn't even got to shoot at anything. I know I was playing a lot of high-cost models but still, the head count was very low compared to my two opponents!
I was under Tau fire all game long, deploying right in front of them. With a few shots on my Deathwing on turn one where I managed to roll two 1s out of 3 armor saves, the Tau left me no choice but to hide all game. This was going to be a looong day for the Terminators!!! The dice were not with the emperor on that day...but I'm still proud to have finished the game with a few survivors and 4 points!
Overall I'd say that a multiplayer free-for-all game is not the best for 40k; it's long and if players don't know their rules by heart it's even longer. We spend a awful lot of time scrolling in the rulebook and codices validating basic rules and this really stole the tempo from the game. It was fun overall but I rather play one on one games to tell you the truth.
Here are a few shots as well as a brief recap of the brutal event that happened during this battle to remember!
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The Battlefield part I |
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The Battlefield part II |
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Deathwing before the 2-out-of-3 armor save misses. The Black Knights hiding from Tau fire. |
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Brother Rufus looking at the Tau gunline. |
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Infiltrating Raptors wondering what side to assault. |
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The Brave Riptide hiding behind cover. |
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The Tau Gunline. |
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Riptide in sight! |
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The gunline: XV-88, Fire warriors and the Riptide still courageously hiding behind the ruins! |
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Deepstriking drones !!! The first cultists ended up running away from them!!! |
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Khorne Berzerkers looking down at the Black Knights. |
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The Chaos Warlord and his cultists bodyguards arriving late! |
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Squad Redemtus disembarking right in the eye of the storm! |
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The Tau positioning for the right flank massacre! |
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